Virtual Reality/ Augmented Reality

A man plays an online game on a computer at an internet cafe in Beijing, China, 31 August 2021. (Florence Lo/File Photo/Reuters)

A metaverse with Chinese characteristics?

Facebook’s Mark Zuckerberg recently said, “Think of the metaverse as an immersive virtual world where people can spend time together and hang out, much like you can do today with virtual reality, dialed up to 11.” Stocks of companies working on constructing the said metaverse have been on the rise. China, with its huge video game market, should have a head start in this realm, but authorities are sounding words of caution. They fear the metaverse will be as ephemeral as it seems and worse, even harder to regulate. How will it get a piece of the pie in its own way?
An employee plays a video game at the Espot gaming centre in Paris, on 31 May 2021. (Stephane de Sakutin/AFP)

When the virtual world is fairer: Why more youths are addicted to gaming

Technology specialist Yin Ruizhi examines the psychology of getting into “the zone” when playing games and the comfort of being immersed in a more egalitarian world.
"You can't convince everyone."

[Comic] A Chinese youth's search for meaning in life

What would an idealistic young Chinese person say to those who prefer to live their life in the virtual world, or who are willing to give up their voices in exchange for little comforts? Or who choose to turn a blind eye to the plight of others, as long as one is well looked after? Is it possible to convince others to be idealistic? Or does one have to look for inspiration and support from the ancients? Young comic artist Bai Yi from China shares her thoughts. 
Can VR and AR finally be popularised in the fast-approaching 5G era? (iStock)

If 4G = short-form videos, 5G = a different reality

In a product launch on 9 March, Huawei forecast that global 5G users will reach 250 million this year. Tech entrepreneur Yin Ruizhi takes a closer look at 5G. He says, while the most representative application of the 4G era is the short-form video, the next representative content creation application of the fast-approaching 5G era will be virtual reality and augmented reality.