Yin Ruizhi

Technology Specialist

Yin Ruizhi is co-founder of Qinglan Smart Technology Research Pte Ltd, Chief Technology Officer of IPP Review, and Deputy General Manager of Haoyuan5G.

An electronic screen displays the stock figures for companies including Tencent Holdings Ltd., Meituan and Alibaba Group Holding Ltd. in Hong Kong, China, on 15 March 2022. (Paul Yeung/Bloomberg)

No funding, no market. What now for China's tech companies?

The US capital market has been the main source of large-scale funding for Chinese tech companies, even as they compete for a slice of their home market. However, with the ongoing US-China trade war and Russia-Ukraine war, US capital is not flowing as readily into China as before, while China’s anti-monopoly crackdown has narrowed down tech companies’ growth prospects. Tech expert Yin Ruizhi explores the issue.
A user demonstrates the Owo vest, which allows users to feel physical sensations during metaverse experiences such as virtual reality games, including wind, gunfire or punching, at the Consumer Electronics Show on 5 January 2022 in Las Vegas, Nevada. (Patrick T. Fallon/AFP)

Metaverse: Why Microsoft is acquiring Activision

Technology expert Yin Ruizhi notes that Microsoft’s recent announcement to acquire gaming company Activision Blizzard is not just about breaking into the gaming market, but an important step towards building its capabilities to develop the metaverse. Can it succeed and will other Western tech giants follow?
A man wears a VR headset at a booth during the DCentral Miami Conference at the Miami Airport Convention Centre on 1 December 2021 in Miami, Florida. (Joe Raedle/Getty Images/AFP)

Metaverse: Plans of the tech giants

When it comes to the metaverse, the various tech giants are taking different approaches, from conservative to aggressive. Technology expert Yin Ruizhi takes a look at three major players — Facebook, Nvidia, and Tencent — and their respective strategies, and how they are likely to contribute to building the metaverse.
Projects like The Sandbox are centred on NFTs. Players themselves can create their own digital assets in the game – such as costumes and weapons for their avatar – as an NFT. Players can likewise own virtual “land” in The Sandbox’s universe, similarly in the form of NFTs. The land units are represented in a map that forms The Sandbox metaverse. (The Sandbox/SPH)

If Chinese video producers and gamers can become metaverse creators

In this second article in a series on the metaverse, technology expert Yin Ruizhi says that video creation platforms like Douyin and Kuaishou, as well as sandbox games such as Mini World, might give an idea of how users can help create the virtual world in the metaverse if the financial and creative bar is lowered such that participating is as easy as 1, 2, 3.
Visitors are pictured in front of an immersive art installation titled "Machine Hallucinations - Space: Metaverse" by media artist Refik Anadol, at the Digital Art Fair, in Hong Kong, China, 30 September 2021. (Tyrone Siu/Reuters)

Metaverse: A bubble that could soon burst?

One of the hottest buzzwords recently is the metaverse. In this first article in a series on the topic, technology expert Yin Ruizhi explains what the metaverse is, what would make it viable and why creating the metaverse is still very much a pipe dream.
A player of Rogue Warriors esports team trains for the game "Arena of Valor" at his club in Shanghai, China, 3 September 2021. (Aly Song/Reuters)

Why mobile gaming is important for maintaining social stability in China

Technology specialist Yin Ruizhi notes that it is necessary to regulate the Chinese gaming industry, especially for minors. However, for adults, gaming is a low-cost form of entertainment that fulfils the human need to socialise, and the Chinese government needs to find a balance between preventing addiction and encouraging industry growth.
Actors stand near a board with logos of Maoyan Entertainment and Chinese company ByteDance's app TikTok, known locally as Douyin, at a red carpet ceremony at the Beijing International Film Festival, in Beijing, China, 20 September 2021. (Tingshu Wang/Reuters)

China's burgeoning e-commerce cyberspace and its ever more complex regulations

Technology specialist Yin Ruizhi says that many users of platforms like Douyin, Kuaishou and WeChat spend hours each day scrolling aimlessly for interesting content, and the art of directing these potential consumers to their products through content creators is complicated. To facilitate this process, it is necessary to ensure fair competition for all participants. This is where anti-monopoly rules can play a part, and with a growing cyberspace, it will be an ever more complex task.
People visit the Alibaba booth during the 2021 China International Fair for Trade in Services (CIFTIS) in Beijing, China, 4 September 2021. (Florence Lo/Reuters)

How internet giants' monopolistic practices hurt SMEs in China

Internet giants in China have been engaging in monopolistic practices that hurt the development of small- and medium-sized enterprises, says technology specialist Yin Ruizhi. As such, these practices will be dealt with by the government if the platforms themselves do not find ways to resolve them. Is this another move towards "common prosperity"?
The Alibaba Group signage is seen during the company's 11.11 Singles' Day global shopping festival at their headquarters in Hangzhou, Zhejiang province, China, 11 November 2020. (Aly Song/Reuters)

After reining in the tutoring sector, will the Chinese government target internet titans next?

With the Chinese government’s recent big crackdown on the education sector, some people are concerned that other internet platforms such as Alibaba and Meituan might be next. Technology specialist Yin Ruizhi explains why it is unlikely that Chinese internet titans will be hit as hard.